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Space Plunder
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#include <ControllerInterface.h>
Public Member Functions | |
| virtual FVector | GetPawnLocation () const =0 |
| virtual void | GetControllerViewPoint (FVector &out_Location, FRotator &out_Rotation) const =0 |
For Both AI and Player Controllers
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pure virtual |
Implemented in AAIControllerBase, and APlayerControllerBase.
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pure virtual |
Implemented in AAIControllerBase, and APlayerControllerBase.