Space Plunder
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IDungeonRoom Member List

This is the complete list of members for IDungeonRoom, including all inherited members.

AddAttachedRoom(AActor *RoomActor)=0IDungeonRoompure virtual
GetAISpawnsRootComponent() const =0IDungeonRoompure virtual
GetDoorsRootComponent() const =0IDungeonRoompure virtual
GetExitsRootComponent() const =0IDungeonRoompure virtual
GetLootSpawnsRootComponent() const =0IDungeonRoompure virtual
GetNumOfExits() const =0IDungeonRoompure virtual
GetOverlapsRootComponent() const =0IDungeonRoompure virtual
GetRoomBounds() const =0IDungeonRoompure virtual
GetRoomType() const =0IDungeonRoompure virtual
GetShouldRoomSpawnDoorAtEntry(const FRandomStream &Stream) const =0IDungeonRoompure virtual
GetWeaponSpawnsRootComponent() const =0IDungeonRoompure virtual
SetActive(const bool bActive)=0IDungeonRoompure virtual
SetDynamicMaterial(UMaterialInterface *Material)=0IDungeonRoompure virtual
SetOptimizationLevel(const int32 Level)=0IDungeonRoompure virtual
SetRandomStream(const FRandomStream &Stream)=0IDungeonRoompure virtual
SetReady()=0IDungeonRoompure virtual
ToggleAllRoomRoofs(const bool bForceHide)=0IDungeonRoompure virtual