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Space Plunder
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This is the complete list of members for IHealthInterface, including all inherited members.
| HealthAndShieldChanged(const float Health, const float MaxHealth, const float ShieldHealth, const float MaxShieldHealth, const class UDamageType *DamageType)=0 | IHealthInterface | pure virtual |
| HealthChanged(const float Health, const float MaxHealth, const class UDamageType *DamageType)=0 | IHealthInterface | pure virtual |
| InjuredBodyPart(const EBodyPartName InjuredBodyPart, const FVector &HitLocation, const TArray< FBodyPart > &AllBodyParts)=0 | IHealthInterface | pure virtual |
| SetHasShield(const bool bHasShield=false)=0 | IHealthInterface | pure virtual |
| ShieldBreak()=0 | IHealthInterface | pure virtual |