|
Space Plunder
|
This is the complete list of members for IHitMarkerInterface, including all inherited members.
| HitMarker(const AActor *ActorHit, const float Damage, const UDamageType *DamageType, const FName HitBone, const FVector HitLocation, const bool bKillingHit=false, const bool bInjuredPart=false)=0 | IHitMarkerInterface | pure virtual |