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Space Plunder
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This is the complete list of members for IMenuSystem, including all inherited members.
| Character()=0 | IMenuSystem | pure virtual |
| CreateEOSSession(FString SessionName, bool bIsDedicatedServer, bool bIsLAN, bool bIsPresence, int32 MaxNumPlayers)=0 | IMenuSystem | pure virtual |
| DestroySession()=0 | IMenuSystem | pure virtual |
| FindSessionAndJoin()=0 | IMenuSystem | pure virtual |
| GetAllSaveSlots()=0 | IMenuSystem | pure virtual |
| GetAuthToken() const =0 | IMenuSystem | pure virtual |
| GetCurrentSaveSlot()=0 | IMenuSystem | pure virtual |
| GetCurrentSessionName() const =0 | IMenuSystem | pure virtual |
| GetDebuggingMode() const =0 | IMenuSystem | pure virtual |
| GetIsOnlineGame() const =0 | IMenuSystem | pure virtual |
| GetIsPlayerLoggedIn() const =0 | IMenuSystem | pure virtual |
| GetIsPublicMatch() const =0 | IMenuSystem | pure virtual |
| GetMinNumberOfPlayersToStart() const =0 | IMenuSystem | pure virtual |
| GetOfflinePlayerProfile() const =0 | IMenuSystem | pure virtual |
| GetOnlineSubsystem() const =0 | IMenuSystem | pure virtual |
| GetPlayerUserName() const =0 | IMenuSystem | pure virtual |
| GetProfilePicturesDT() const =0 | IMenuSystem | pure virtual |
| GetSaveInfoFromSlot(const int32 Slot)=0 | IMenuSystem | pure virtual |
| Host(FOnlineSessionSettings HostSessionSettings)=0 | IMenuSystem | pure virtual |
| Join(uint32 Index)=0 | IMenuSystem | pure virtual |
| JoinManualAddress(const FString &IpAddress)=0 | IMenuSystem | pure virtual |
| LaunchInGameMenu(APlayerController *Player, const bool bOpen=true)=0 | IMenuSystem | pure virtual |
| LaunchOptionsMenu(APlayerController *Player, UUserWidget *CurrentWidget, const bool bOpen=true)=0 | IMenuSystem | pure virtual |
| LoadMenu()=0 | IMenuSystem | pure virtual |
| LoadOfflinePlayerProfile(FUserProfile &OfflineProfile)=0 | IMenuSystem | pure virtual |
| LoginToEpicOnline(FString ID="", FString Token="", FString LoginType="accountportal")=0 | IMenuSystem | pure virtual |
| Logout() const =0 | IMenuSystem | pure virtual |
| Options()=0 | IMenuSystem | pure virtual |
| Quit(APlayerController *Player)=0 | IMenuSystem | pure virtual |
| RestartLevel() const =0 | IMenuSystem | pure virtual |
| SaveOfflinePlayerProfile()=0 | IMenuSystem | pure virtual |
| SearchServers()=0 | IMenuSystem | pure virtual |
| SetCurrentSaveSlot(const int32 NewSaveSlot)=0 | IMenuSystem | pure virtual |
| SetMinNumberOfPlayersToStart(const int32 Num)=0 | IMenuSystem | pure virtual |
| SinglePlayer()=0 | IMenuSystem | pure virtual |
| StartCampaign(const bool bNewGame) const =0 | IMenuSystem | pure virtual |
| StartHorde() const | IMenuSystem | inlinevirtual |
| StartSession()=0 | IMenuSystem | pure virtual |