#include <PlayerControllerInterface.h>
◆ AddWidgetToLayer()
| virtual UUserWidget * IPlayerControllerInterface::AddWidgetToLayer |
( |
const FGameplayTag | LayerName, |
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const TSoftClassPtr< UUserWidget > | WidgetClass ) |
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pure virtual |
◆ AddWidgetToLayerWithSlot()
| virtual UUserWidget * IPlayerControllerInterface::AddWidgetToLayerWithSlot |
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const FGameplayTag | LayerName, |
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const FGameplayTag | SlotTag, |
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const TSoftClassPtr< UUserWidget > | WidgetClass ) |
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pure virtual |
◆ ClearLayer()
| virtual bool IPlayerControllerInterface::ClearLayer |
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const FGameplayTag | LayerName | ) |
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pure virtual |
◆ CloseRadialMenu()
| virtual int32 IPlayerControllerInterface::CloseRadialMenu |
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| ) |
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pure virtual |
◆ GetCharacterMode()
| virtual FGameplayTag IPlayerControllerInterface::GetCharacterMode |
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| ) |
const |
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pure virtual |
◆ GetContentFromLayer()
| virtual UUserWidget * IPlayerControllerInterface::GetContentFromLayer |
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const FGameplayTag | LayerName, |
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const TSoftClassPtr< UUserWidget > | WidgetClass ) |
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pure virtual |
◆ GetIsRadialMenuOpen()
| virtual bool IPlayerControllerInterface::GetIsRadialMenuOpen |
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| ) |
const |
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pure virtual |
◆ GetLookAxis()
| virtual FVector2D IPlayerControllerInterface::GetLookAxis |
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| ) |
const |
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pure virtual |
◆ GetMoveAxis()
| virtual FVector2D IPlayerControllerInterface::GetMoveAxis |
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| ) |
const |
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pure virtual |
◆ GetScreenCenter()
| virtual FVector2D IPlayerControllerInterface::GetScreenCenter |
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| ) |
const |
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pure virtual |
◆ OpenRadialMenu()
| virtual void IPlayerControllerInterface::OpenRadialMenu |
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const FRadialMenuData & | Data | ) |
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pure virtual |
◆ PopContentFromLayer()
| virtual bool IPlayerControllerInterface::PopContentFromLayer |
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const FGameplayTag | LayerName | ) |
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pure virtual |
◆ PushContentToLayer()
| virtual UUserWidget * IPlayerControllerInterface::PushContentToLayer |
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const FGameplayTag | LayerName, |
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const TSoftClassPtr< UUserWidget > | WidgetClass ) |
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pure virtual |
◆ RegisterLayer()
| virtual bool IPlayerControllerInterface::RegisterLayer |
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const FGameplayTag | LayerName, |
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UUserWidget * | LayerWidget ) |
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pure virtual |
◆ SetCharacterMode()
| virtual void IPlayerControllerInterface::SetCharacterMode |
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const FGameplayTag & | Mode | ) |
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pure virtual |
◆ ToggleGameLog()
| virtual void IPlayerControllerInterface::ToggleGameLog |
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| ) |
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pure virtual |
◆ ToggleWidget()
| virtual bool IPlayerControllerInterface::ToggleWidget |
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const FGameplayTag | LayerName, |
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UUserWidget * | Widget ) |
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pure virtual |
The documentation for this class was generated from the following file:
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/BaseHelpers/Source/BaseHelpers/Public/Interfaces/PlayerControllerInterface.h