#include <QuestHUDInterface.h>
◆ AddQuestNotificationToQueue()
| virtual void IQuestHUDInterface::AddQuestNotificationToQueue |
( |
const EFilterQuestType | NotificationType, |
|
|
const FQuestInfo & | QuestInfo ) |
|
pure virtual |
◆ GetIsQuestTrackerVisible()
| virtual bool IQuestHUDInterface::GetIsQuestTrackerVisible |
( |
| ) |
const |
|
pure virtual |
◆ SetQuestTracker()
| virtual void IQuestHUDInterface::SetQuestTracker |
( |
const FQuestInfo & | QuestInfo | ) |
const |
|
pure virtual |
◆ ToggleQuestLog()
| virtual void IQuestHUDInterface::ToggleQuestLog |
( |
| ) |
const |
|
pure virtual |
Return if the Quest Log is Open
◆ ToggleQuestTracker()
| virtual void IQuestHUDInterface::ToggleQuestTracker |
( |
const bool | bForceHide = false | ) |
const |
|
pure virtual |
◆ UpdatePlayerQuestStatus()
| virtual void IQuestHUDInterface::UpdatePlayerQuestStatus |
( |
const FPlayerQuestStatus & | PlayerQuestStatus | ) |
|
|
pure virtual |
The documentation for this class was generated from the following file:
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/QuestSystem/Source/QuestSystem/Public/Interfaces/QuestHUDInterface.h