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IStealthInterface Class Referenceabstract

#include <StealthInterface.h>

Inheritance diagram for IStealthInterface:
ACustomAICharacter UStealthTakedownCollision ACampaignAICharacter AHordeAICharacter

Public Member Functions

virtual void StealthTakedown (AActor *Attacker, const int32 AnimationIndex)=0
 
virtual void CancelStealthTakedown ()=0
 
virtual void StealthTakedownComplete ()=0
 
virtual void ShowStealthPrompt (const bool bShow=true)=0
 
virtual bool GetCanPerformTakedown (const float Damage) const =0
 

Member Function Documentation

◆ CancelStealthTakedown()

virtual void IStealthInterface::CancelStealthTakedown ( )
pure virtual

◆ GetCanPerformTakedown()

virtual bool IStealthInterface::GetCanPerformTakedown ( const float Damage) const
pure virtual

◆ ShowStealthPrompt()

virtual void IStealthInterface::ShowStealthPrompt ( const bool bShow = true)
pure virtual

◆ StealthTakedown()

virtual void IStealthInterface::StealthTakedown ( AActor * Attacker,
const int32 AnimationIndex )
pure virtual

◆ StealthTakedownComplete()

virtual void IStealthInterface::StealthTakedownComplete ( )
pure virtual

The documentation for this class was generated from the following file: