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IWeaponHUDInterface Member List

This is the complete list of members for IWeaponHUDInterface, including all inherited members.

SetAmmo(const int32 CurrentAmmo, const int32 TotalAmmo)=0IWeaponHUDInterfacepure virtual
SetMaxNumberOfWeaponsDisplayed(const int32 Number)=0IWeaponHUDInterfacepure virtual
SetPlayerWeaponState(const FPlayerWeaponState &PlayerWeaponState)=0IWeaponHUDInterfacepure virtual
UpdateWeapons(const TArray< FWeaponData_T > &Weapons, const int32 CurrentWeaponIndex)=0IWeaponHUDInterfacepure virtual