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IWeaponPickupInterface Member List

This is the complete list of members for IWeaponPickupInterface, including all inherited members.

AddImpulseToWeapon(const FVector &Impulse, const FName &BoneName=NAME_None, const bool bVelChange=false)=0IWeaponPickupInterfacepure virtual
WeaponDroppedEvent(const FWeaponData_T &DroppedWeaponData)=0IWeaponPickupInterfacepure virtual