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MenuSystem Class Reference
Inheritance diagram for MenuSystem:

Public Member Functions

 MenuSystem (ReadOnlyTargetRules Target)
 

Constructor & Destructor Documentation

◆ MenuSystem()

MenuSystem.MenuSystem ( ReadOnlyTargetRules Target)
inline
7 : base(Target)
8 {
9 PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
10
11 PublicIncludePaths.AddRange(
12 new string[] {
13 // ... add public include paths required here ...
14 }
15 );
16
17
18 PrivateIncludePaths.AddRange(
19 new string[] {
20 // ... add other private include paths required here ...
21 }
22 );
23
24
25 PublicDependencyModuleNames.AddRange(
26 new string[]
27 {
28 "Core",
29 "UMG",
30 "OnlineSubsystem",
31 "OnlineSubsystemUtils",
32 "OnlineSubsystemEOS",
33 "OnlineSubsystemEOSPlus",
34 "HTTP",
35 "Json",
36 "RHI",
37 "BaseHelpers",
38 "CommonUIStyle",
39 "AIModule" ,
40 "CommonUI",
41 "WebBrowser",
42 "WebBrowserWidget",
43 "PlayFab", "PlayFabCpp", "PlayFabCommon"
44
45 // ... add other public dependencies that you statically link with here ...
46 }
47 );
48
49
50 PrivateDependencyModuleNames.AddRange(
51 new string[]
52 {
53 "CoreUObject",
54 "Engine",
55 "Slate",
56 "SlateCore",
57 "InputCore",
58 // ... add private dependencies that you statically link with here ...
59 }
60 );
61 PrivateDependencyModuleNames.Add("OnlineSubsystem");
62
63
64
65 DynamicallyLoadedModuleNames.AddRange(
66 new string[]
67 {
68 // ... add any modules that your module loads dynamically here ...
69 }
70 );
71 }

The documentation for this class was generated from the following file: