◆ NPC_Optimizator()
| NPC_Optimizator.NPC_Optimizator |
( |
ReadOnlyTargetRules | Target | ) |
|
|
inline |
8 : base(Target)
9 {
10 PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
11 PrecompileForTargets = PrecompileTargetsType.Any;
12
13 PublicDependencyModuleNames.AddRange(
14 new string[]
15 {
16 "Core",
17 }
18 );
19
20
21 PrivateDependencyModuleNames.AddRange(
22 new string[]
23 {
24 "CoreUObject",
25 "Engine",
26 "Slate",
27 "SlateCore",
28 "AIModule",
29 "NavigationSystem"
30 }
31 );
32 }
The documentation for this class was generated from the following file:
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/NPCOptimizator/Source/NPC_Optimizator/NPC_Optimizator.Build.cs