◆ QuestSystemEditor()
| QuestSystemEditor.QuestSystemEditor |
( |
ReadOnlyTargetRules | Target | ) |
|
|
inline |
5 : base(Target)
6 {
7 PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
8
9 PublicDependencyModuleNames.AddRange(
10 new string[]
11 {
12 "Core",
13 "QuestSystemExampleContent",
14 "DeveloperSettings",
15
16 }
17 );
18
19 PrivateDependencyModuleNames.AddRange(
20 new string[]
21 {
22 "CoreUObject",
23 "Engine",
24 "Slate",
25 "SlateCore"
26 }
27 );
28 }
The documentation for this class was generated from the following file: