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RecoilAnimation Class Reference
Inheritance diagram for RecoilAnimation:

Public Member Functions

 RecoilAnimation (ReadOnlyTargetRules Target)
 

Constructor & Destructor Documentation

◆ RecoilAnimation()

RecoilAnimation.RecoilAnimation ( ReadOnlyTargetRules Target)
inline
7 : base(Target)
8 {
9 PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
10
11 PublicIncludePaths.AddRange(
12 new string[] {
13 }
14 );
15
16
17 PrivateIncludePaths.AddRange(
18 new string[] {
19 }
20 );
21
22
23 PublicDependencyModuleNames.AddRange(
24 new string[]
25 {
26 "Core",
27 "AnimGraphRuntime"
28 }
29 );
30
31
32 PrivateDependencyModuleNames.AddRange(
33 new string[]
34 {
35 "CoreUObject",
36 "Engine",
37 "Slate",
38 "SlateCore",
39 "UMG"
40 }
41 );
42
43
44 DynamicallyLoadedModuleNames.AddRange(
45 new string[]
46 {
47 }
48 );
49 }

The documentation for this class was generated from the following file: