◆ SpaceAdventureEditorTarget()
| SpaceAdventureEditorTarget.SpaceAdventureEditorTarget |
( |
TargetInfo | Target | ) |
|
|
inline |
8 : base(Target)
9 {
10 Type = TargetType.Editor;
11 DefaultBuildSettings = BuildSettingsVersion.V2;
12 IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_1;
13 ExtraModuleNames.Add("SpaceAdventure");
14 }
The documentation for this class was generated from the following file: