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Space Plunder
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This is the complete list of members for UAIBPLib, including all inherited members.
| FactionToString(const EFactionType Faction) | UAIBPLib | static |
| GetActionTagFromType(const EAIActionType ActionType) | UAIBPLib | static |
| GetActionTypeFromTag(const FName &Tag) | UAIBPLib | static |
| GetAttitudeActorToActor(const AActor *OwnerActor, const AActor *TargetActor, bool &bSuccess) | UAIBPLib | static |
| GetAttitudeToActor(const FGenericTeamId &OwnerID, const AActor *TargetActor, bool &bSuccess) | UAIBPLib | static |
| GetAttitudeToActor(const FGenericTeamId &OwnerID, const AActor *TargetActor) | UAIBPLib | static |
| GetFactionFromTeamID(const uint8 TeamID) | UAIBPLib | static |
| GetFactionRelationship(const UObject *WorldContextObject, const EFactionType Faction, const EFactionType TargetFaction, bool &bSuccess, UDataTable *DataTable=nullptr) | UAIBPLib | static |
| GetFactionRelationshipTotal(const UObject *WorldContextObject, const EFactionType Faction, bool &bSuccess, UDataTable *DataTable=nullptr) | UAIBPLib | static |
| GetIsFactionHostile(const UObject *WorldContextObject, const EFactionType Faction, const EFactionType TargetFaction, bool &bSuccess, UDataTable *DataTable=nullptr) | UAIBPLib | static |
| GetRelationshipStatus(const float TrustLevel, const float HostilityLevel) | UAIBPLib | static |
| GetSenseFromStimulus(const FAIStimulus &Stimulus) | UAIBPLib | static |
| GetTeamIDFromFaction(const EFactionType Faction) | UAIBPLib | static |
| LoadFactionDataTableFromGameState(const UObject *WorldContextObject) | UAIBPLib | static |
| ReportTeamEvent(AActor *InBroadcaster, AActor *InEnemy, const FVector &InLastKnowLocation, const float EventRange, const float PassedInfoAge, const float InStrength) | UAIBPLib | static |
| ReportTouchEvent(AActor *InTouchReceiver, AActor *InOtherActor, const FVector &EventLocation) | UAIBPLib | static |