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UCharacterComponent Class Reference

Represents a character component that can be added to an actor. More...

#include <CharacterComponent.h>

Detailed Description

Represents a character component that can be added to an actor.

The UCharacterComponent class provides functionality for setting up and managing various character components, such as skeletal mesh, animation instance, controller, and HUD reference. It also provides methods for saving and loading component data, and retrieving information about the owner character.

See also
CharacterComponent
UActorComponent

The documentation for this class was generated from the following file: