#include <CircularInvolvedAssetItem.h>
◆ AssetName
| FName UCircularInvolvedAssetItem::AssetName |
◆ DependencyStack
| TArray< FName > UCircularInvolvedAssetItem::DependencyStack |
The documentation for this class was generated from the following files:
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/CircularDependenciesDetector/CircularDependenciesDetector/Source/CircularDependenciesDetector/Private/Detection/CircularInvolvedAssetItem.h
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/CircularDependenciesDetector/Source/CircularDependenciesDetector/Private/Detection/CircularInvolvedAssetItem.h