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FALSAnimGraphGrounded Struct Reference

#include <ALSAnimationStructLibrary.h>

Public Attributes

EALSHipsDirection TrackedHipsDirection = EALSHipsDirection::F
 
bool bShouldMove = false
 
bool bRotateL = false
 
bool bRotateR = false
 
bool bPivot = false
 
float RotateRate = 1.0f
 
float RotationScale = 0.0f
 
float DiagonalScaleAmount = 0.0f
 
float WalkRunBlend = 0.0f
 
float StandingPlayRate = 1.0f
 
float CrouchingPlayRate = 1.0f
 
float StrideBlend = 0.0f
 
float FYaw = 0.0f
 
float BYaw = 0.0f
 
float LYaw = 0.0f
 
float RYaw = 0.0f
 

Member Data Documentation

◆ bPivot

bool FALSAnimGraphGrounded::bPivot = false

◆ bRotateL

bool FALSAnimGraphGrounded::bRotateL = false

◆ bRotateR

bool FALSAnimGraphGrounded::bRotateR = false

◆ bShouldMove

bool FALSAnimGraphGrounded::bShouldMove = false

◆ BYaw

float FALSAnimGraphGrounded::BYaw = 0.0f

◆ CrouchingPlayRate

float FALSAnimGraphGrounded::CrouchingPlayRate = 1.0f

◆ DiagonalScaleAmount

float FALSAnimGraphGrounded::DiagonalScaleAmount = 0.0f

◆ FYaw

float FALSAnimGraphGrounded::FYaw = 0.0f

◆ LYaw

float FALSAnimGraphGrounded::LYaw = 0.0f

◆ RotateRate

float FALSAnimGraphGrounded::RotateRate = 1.0f

◆ RotationScale

float FALSAnimGraphGrounded::RotationScale = 0.0f

◆ RYaw

float FALSAnimGraphGrounded::RYaw = 0.0f

◆ StandingPlayRate

float FALSAnimGraphGrounded::StandingPlayRate = 1.0f

◆ StrideBlend

float FALSAnimGraphGrounded::StrideBlend = 0.0f

◆ TrackedHipsDirection

EALSHipsDirection FALSAnimGraphGrounded::TrackedHipsDirection = EALSHipsDirection::F

◆ WalkRunBlend

float FALSAnimGraphGrounded::WalkRunBlend = 0.0f

The documentation for this struct was generated from the following file: