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FALSAnimGraphLayerBlending Struct Reference

#include <ALSAnimationStructLibrary.h>

Public Attributes

int32 OverlayOverrideState = 0
 
float EnableAimOffset = 1.0f
 
float BasePose_N = 1.0f
 
float BasePose_CLF = 0.0f
 
float Arm_L = 0.0f
 
float Arm_L_Add = 0.0f
 
float Arm_L_LS = 0.0f
 
float Arm_L_MS = 0.0f
 
float Arm_R = 0.0f
 
float Arm_R_Add = 0.0f
 
float Arm_R_LS = 0.0f
 
float Arm_R_MS = 0.0f
 
float Hand_L = 0.0f
 
float Hand_R = 0.0f
 
float Legs = 0.0f
 
float Legs_Add = 0.0f
 
float Pelvis = 0.0f
 
float Pelvis_Add = 0.0f
 
float Spine = 0.0f
 
float Spine_Add = 0.0f
 
float Head = 0.0f
 
float Head_Add = 0.0f
 
float EnableHandIK_L = 1.0f
 
float EnableHandIK_R = 1.0f
 

Member Data Documentation

◆ Arm_L

float FALSAnimGraphLayerBlending::Arm_L = 0.0f

◆ Arm_L_Add

float FALSAnimGraphLayerBlending::Arm_L_Add = 0.0f

◆ Arm_L_LS

float FALSAnimGraphLayerBlending::Arm_L_LS = 0.0f

◆ Arm_L_MS

float FALSAnimGraphLayerBlending::Arm_L_MS = 0.0f

◆ Arm_R

float FALSAnimGraphLayerBlending::Arm_R = 0.0f

◆ Arm_R_Add

float FALSAnimGraphLayerBlending::Arm_R_Add = 0.0f

◆ Arm_R_LS

float FALSAnimGraphLayerBlending::Arm_R_LS = 0.0f

◆ Arm_R_MS

float FALSAnimGraphLayerBlending::Arm_R_MS = 0.0f

◆ BasePose_CLF

float FALSAnimGraphLayerBlending::BasePose_CLF = 0.0f

◆ BasePose_N

float FALSAnimGraphLayerBlending::BasePose_N = 1.0f

◆ EnableAimOffset

float FALSAnimGraphLayerBlending::EnableAimOffset = 1.0f

◆ EnableHandIK_L

float FALSAnimGraphLayerBlending::EnableHandIK_L = 1.0f

◆ EnableHandIK_R

float FALSAnimGraphLayerBlending::EnableHandIK_R = 1.0f

◆ Hand_L

float FALSAnimGraphLayerBlending::Hand_L = 0.0f

◆ Hand_R

float FALSAnimGraphLayerBlending::Hand_R = 0.0f

◆ Head

float FALSAnimGraphLayerBlending::Head = 0.0f

◆ Head_Add

float FALSAnimGraphLayerBlending::Head_Add = 0.0f

◆ Legs

float FALSAnimGraphLayerBlending::Legs = 0.0f

◆ Legs_Add

float FALSAnimGraphLayerBlending::Legs_Add = 0.0f

◆ OverlayOverrideState

int32 FALSAnimGraphLayerBlending::OverlayOverrideState = 0

◆ Pelvis

float FALSAnimGraphLayerBlending::Pelvis = 0.0f

◆ Pelvis_Add

float FALSAnimGraphLayerBlending::Pelvis_Add = 0.0f

◆ Spine

float FALSAnimGraphLayerBlending::Spine = 0.0f

◆ Spine_Add

float FALSAnimGraphLayerBlending::Spine_Add = 0.0f

The documentation for this struct was generated from the following file: