#include <ALSCharacterStructLibrary.h>
◆ bDoCollisionTest
| bool FALSCameraSettings::bDoCollisionTest = true |
◆ LagSpeed
| float FALSCameraSettings::LagSpeed = 0.0f |
◆ RotationLagSpeed
| float FALSCameraSettings::RotationLagSpeed = 0.0f |
◆ SocketOffset
| FVector FALSCameraSettings::SocketOffset = FVector::ZeroVector |
◆ TargetArmLength
| float FALSCameraSettings::TargetArmLength = 0.0f |
The documentation for this struct was generated from the following file:
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/ALS-Community-main/Source/ALSV4_CPP/Public/Library/ALSCharacterStructLibrary.h