#include <ALSCharacterStructLibrary.h>
|
| FTransform | Transform = FTransform::Identity |
| |
| TObjectPtr< UPrimitiveComponent > | Component = nullptr |
| |
◆ Component
| TObjectPtr<UPrimitiveComponent> FALSComponentAndTransform::Component = nullptr |
◆ Transform
| FTransform FALSComponentAndTransform::Transform = FTransform::Identity |
The documentation for this struct was generated from the following file:
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/ALS-Community-main/Source/ALSV4_CPP/Public/Library/ALSCharacterStructLibrary.h