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FALSGroundedEntryState Struct Reference

#include <ALSStructEnumLibrary.h>

Public Member Functions

 FALSGroundedEntryState ()
 
 FALSGroundedEntryState (const EALSGroundedEntryState InitialState)
 
const bool & None () const
 
const bool & Roll () const
 
 operator EALSGroundedEntryState () const
 
void operator= (const EALSGroundedEntryState NewState)
 

Private Attributes

EALSGroundedEntryState State = EALSGroundedEntryState::None
 
bool None_ = true
 
bool Roll_ = false
 

Constructor & Destructor Documentation

◆ FALSGroundedEntryState() [1/2]

FALSGroundedEntryState::FALSGroundedEntryState ( )
inline
431 {
432 }

◆ FALSGroundedEntryState() [2/2]

FALSGroundedEntryState::FALSGroundedEntryState ( const EALSGroundedEntryState InitialState)
inline
434{ *this = InitialState; }

Member Function Documentation

◆ None()

const bool & FALSGroundedEntryState::None ( ) const
inline
436{ return None_; }
bool None_
Definition ALSStructEnumLibrary.h:424

◆ operator EALSGroundedEntryState()

FALSGroundedEntryState::operator EALSGroundedEntryState ( ) const
inline
439{ return State; }
EALSGroundedEntryState State
Definition ALSStructEnumLibrary.h:421

◆ operator=()

void FALSGroundedEntryState::operator= ( const EALSGroundedEntryState NewState)
inline
442 {
443 State = NewState;
446 }
bool Roll_
Definition ALSStructEnumLibrary.h:427

◆ Roll()

const bool & FALSGroundedEntryState::Roll ( ) const
inline
437{ return Roll_; }

Member Data Documentation

◆ None_

bool FALSGroundedEntryState::None_ = true
private

◆ Roll_

bool FALSGroundedEntryState::Roll_ = false
private

◆ State

EALSGroundedEntryState FALSGroundedEntryState::State = EALSGroundedEntryState::None
private

The documentation for this struct was generated from the following file: