#include <ALSCharacterStructLibrary.h>
◆ DecalAttachmentType
| TEnumAsByte<enum EAttachLocation::Type> FALSHitFX::DecalAttachmentType = EAttachLocation::KeepRelativeOffset |
◆ DecalLifeSpan
| float FALSHitFX::DecalLifeSpan = 10.0f |
◆ DecalLocationOffset
| FVector FALSHitFX::DecalLocationOffset = FVector::ZeroVector |
◆ DecalMaterial
| TSoftObjectPtr<UMaterialInterface> FALSHitFX::DecalMaterial = nullptr |
◆ DecalRotationOffset
| FRotator FALSHitFX::DecalRotationOffset = FRotator::ZeroRotator |
◆ DecalSize
| FVector FALSHitFX::DecalSize = FVector::ZeroVector |
◆ DecalSpawnType
◆ NiagaraAttachmentType
| TEnumAsByte<enum EAttachLocation::Type> FALSHitFX::NiagaraAttachmentType = EAttachLocation::KeepRelativeOffset |
◆ NiagaraLocationOffset
| FVector FALSHitFX::NiagaraLocationOffset = FVector::ZeroVector |
◆ NiagaraRotationOffset
| FRotator FALSHitFX::NiagaraRotationOffset = FRotator::ZeroRotator |
◆ NiagaraSpawnType
◆ NiagaraSystem
| TSoftObjectPtr<UNiagaraSystem> FALSHitFX::NiagaraSystem |
◆ Sound
| TSoftObjectPtr<USoundBase> FALSHitFX::Sound = nullptr |
◆ SoundAttachmentType
| TEnumAsByte<enum EAttachLocation::Type> FALSHitFX::SoundAttachmentType = EAttachLocation::KeepRelativeOffset |
◆ SoundLocationOffset
| FVector FALSHitFX::SoundLocationOffset = FVector::ZeroVector |
◆ SoundRotationOffset
| FRotator FALSHitFX::SoundRotationOffset = FRotator::ZeroRotator |
◆ SoundSpawnType
◆ SurfaceType
| TEnumAsByte<enum EPhysicalSurface> FALSHitFX::SurfaceType = EPhysicalSurface::SurfaceType_Default |
The documentation for this struct was generated from the following file:
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/ALS-Community-main/Source/ALSV4_CPP/Public/Library/ALSCharacterStructLibrary.h