#include <ALSCharacterStructLibrary.h>
◆ AnimMontage
| TObjectPtr<UAnimMontage> FALSMantleParams::AnimMontage = nullptr |
◆ PlayRate
| float FALSMantleParams::PlayRate = 0.0f |
◆ PositionCorrectionCurve
| TObjectPtr<UCurveVector> FALSMantleParams::PositionCorrectionCurve = nullptr |
◆ StartingOffset
| FVector FALSMantleParams::StartingOffset = FVector::ZeroVector |
◆ StartingPosition
| float FALSMantleParams::StartingPosition = 0.0f |
The documentation for this struct was generated from the following file:
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/ALS-Community-main/Source/ALSV4_CPP/Public/Library/ALSCharacterStructLibrary.h