#include <ALSStructEnumLibrary.h>
◆ FALSMovementAction() [1/2]
| FALSMovementAction::FALSMovementAction |
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◆ FALSMovementAction() [2/2]
214{ *this = InitialAction; }
◆ GettingUp()
| const bool & FALSMovementAction::GettingUp |
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const |
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bool GettingUp_
Definition ALSStructEnumLibrary.h:207
◆ HighMantle()
| const bool & FALSMovementAction::HighMantle |
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const |
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inline |
bool HighMantle_
Definition ALSStructEnumLibrary.h:201
◆ LowMantle()
| const bool & FALSMovementAction::LowMantle |
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const |
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bool LowMantle_
Definition ALSStructEnumLibrary.h:198
◆ None()
| const bool & FALSMovementAction::None |
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const |
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inline |
bool None_
Definition ALSStructEnumLibrary.h:195
◆ operator EALSMovementAction()
EALSMovementAction Action
Definition ALSStructEnumLibrary.h:192
◆ operator=()
225 {
232 }
bool Rolling_
Definition ALSStructEnumLibrary.h:204
◆ Rolling()
| const bool & FALSMovementAction::Rolling |
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const |
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◆ Action
◆ GettingUp_
| bool FALSMovementAction::GettingUp_ = false |
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private |
◆ HighMantle_
| bool FALSMovementAction::HighMantle_ = false |
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◆ LowMantle_
| bool FALSMovementAction::LowMantle_ = false |
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private |
◆ None_
| bool FALSMovementAction::None_ = true |
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private |
◆ Rolling_
| bool FALSMovementAction::Rolling_ = false |
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private |
The documentation for this struct was generated from the following file:
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/ALS-Community-main/Source/ALSV4_CPP/Public/Library/ALSStructEnumLibrary.h