#include <ALSStructEnumLibrary.h>
◆ FALSMovementDirection() [1/2]
| FALSMovementDirection::FALSMovementDirection |
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◆ FALSMovementDirection() [2/2]
164 {
165 *this = InitialMovementDirection;
166 }
◆ Backward()
| const bool & FALSMovementDirection::Backward |
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const |
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bool Backward_
Definition ALSStructEnumLibrary.h:156
◆ Forward()
| const bool & FALSMovementDirection::Forward |
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bool Forward_
Definition ALSStructEnumLibrary.h:147
◆ Left()
| const bool & FALSMovementDirection::Left |
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bool Left_
Definition ALSStructEnumLibrary.h:153
◆ operator EALSMovementDirection()
EALSMovementDirection MovementDirection
Definition ALSStructEnumLibrary.h:144
◆ operator=()
176 {
182 }
bool Right_
Definition ALSStructEnumLibrary.h:150
◆ Right()
| const bool & FALSMovementDirection::Right |
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const |
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◆ Backward_
| bool FALSMovementDirection::Backward_ = false |
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◆ Forward_
| bool FALSMovementDirection::Forward_ = true |
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◆ Left_
| bool FALSMovementDirection::Left_ = false |
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private |
◆ MovementDirection
◆ Right_
| bool FALSMovementDirection::Right_ = false |
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private |
The documentation for this struct was generated from the following file:
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/ALS-Community-main/Source/ALSV4_CPP/Public/Library/ALSStructEnumLibrary.h