#include <ALSCharacterStructLibrary.h>
◆ GetSpeedForGait()
| float FALSMovementSettings::GetSpeedForGait |
( |
const EALSGait | Gait | ) |
const |
|
inline |
198 {
199 switch (Gait)
200 {
209 default:
211 }
212 }
float SprintSpeed
Definition ALSCharacterStructLibrary.h:186
float RunSpeed
Definition ALSCharacterStructLibrary.h:183
float WalkSpeed
Definition ALSCharacterStructLibrary.h:180
float SlideSpeed
Definition ALSCharacterStructLibrary.h:189
◆ MovementCurve
| TObjectPtr<UCurveVector> FALSMovementSettings::MovementCurve = nullptr |
◆ RotationRateCurve
| TObjectPtr<UCurveFloat> FALSMovementSettings::RotationRateCurve = nullptr |
◆ RunSpeed
| float FALSMovementSettings::RunSpeed = 0.0f |
◆ SlideSpeed
| float FALSMovementSettings::SlideSpeed = 0.0f |
◆ SprintSpeed
| float FALSMovementSettings::SprintSpeed = 0.0f |
◆ WalkSpeed
| float FALSMovementSettings::WalkSpeed = 0.0f |
The documentation for this struct was generated from the following file:
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/ALS-Community-main/Source/ALSV4_CPP/Public/Library/ALSCharacterStructLibrary.h