#include <ALSStructEnumLibrary.h>
◆ FALSRotationMode() [1/2]
| FALSRotationMode::FALSRotationMode |
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◆ FALSRotationMode() [2/2]
| FALSRotationMode::FALSRotationMode |
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const EALSRotationMode | InitialRotationMode | ) |
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120{ *this = InitialRotationMode; }
◆ Aiming()
| const bool & FALSRotationMode::Aiming |
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bool Aiming_
Definition ALSStructEnumLibrary.h:113
◆ LookingDirection()
| const bool & FALSRotationMode::LookingDirection |
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bool LookingDirection_
Definition ALSStructEnumLibrary.h:110
◆ operator EALSRotationMode()
EALSRotationMode RotationMode
Definition ALSStructEnumLibrary.h:104
◆ operator=()
129 {
134 }
bool VelocityDirection_
Definition ALSStructEnumLibrary.h:107
◆ VelocityDirection()
| const bool & FALSRotationMode::VelocityDirection |
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◆ Aiming_
| bool FALSRotationMode::Aiming_ = false |
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◆ LookingDirection_
| bool FALSRotationMode::LookingDirection_ = false |
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◆ RotationMode
◆ VelocityDirection_
| bool FALSRotationMode::VelocityDirection_ = true |
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The documentation for this struct was generated from the following file:
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/ALS-Community-main/Source/ALSV4_CPP/Public/Library/ALSStructEnumLibrary.h