#include <ALSStructEnumLibrary.h>
◆ FALSStance() [1/2]
| FALSStance::FALSStance |
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◆ FALSStance() [2/2]
| FALSStance::FALSStance |
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const EALSStance | InitialStance | ) |
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82{ *this = InitialStance; }
◆ Crouching()
| const bool & FALSStance::Crouching |
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bool Crouching_
Definition ALSStructEnumLibrary.h:75
◆ operator EALSStance()
EALSStance Stance
Definition ALSStructEnumLibrary.h:69
◆ operator=()
| void FALSStance::operator= |
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const EALSStance | NewStance | ) |
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90 {
94 }
bool Standing_
Definition ALSStructEnumLibrary.h:72
◆ Standing()
| const bool & FALSStance::Standing |
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const |
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◆ Crouching_
| bool FALSStance::Crouching_ = false |
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◆ Stance
◆ Standing_
| bool FALSStance::Standing_ = true |
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private |
The documentation for this struct was generated from the following file:
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/ALS-Community-main/Source/ALSV4_CPP/Public/Library/ALSStructEnumLibrary.h