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Space Plunder
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#include <RecoilData.h>
Public Attributes | |
| FCheckCondition | TransitionCondition |
| FDoTransition | OnPlay |
| FDoTransition | OnStop |
| FDoTransition FAnimState_PRAS::OnPlay |
This will be executed in Play()
| FDoTransition FAnimState_PRAS::OnStop |
This will be executed in Stop()
| FCheckCondition FAnimState_PRAS::TransitionCondition |
Defines whether it's possible to start transition