#include <Gate.h>
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| FORCEINLINE | FGate () |
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| FORCEINLINE | FGate (bool bStartClosed) |
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| FORCEINLINE void | Open () |
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| FORCEINLINE void | Close () |
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| FORCEINLINE void | Toggle () |
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| FORCEINLINE bool | IsOpen () const |
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◆ FGate() [1/2]
| FORCEINLINE FGate::FGate |
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30{
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bool bGateOpen
Definition Gate.h:25
◆ FGate() [2/2]
| FORCEINLINE FGate::FGate |
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bool | bStartClosed | ) |
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explicit |
◆ Close()
| FORCEINLINE void FGate::Close |
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inline |
◆ IsOpen()
| FORCEINLINE bool FGate::IsOpen |
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const |
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inline |
◆ Open()
| FORCEINLINE void FGate::Open |
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inline |
◆ Toggle()
| FORCEINLINE void FGate::Toggle |
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inline |
◆ bGateOpen
The documentation for this struct was generated from the following file:
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/BaseHelpers/Source/BaseHelpers/Public/Helpers/Gate.h