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FMeleeWeaponAnim Struct Reference

#include <WeaponStructs.h>

Inheritance diagram for FMeleeWeaponAnim:

Public Attributes

TArray< UAnimMontage * > Animations
 
EMeleeWeaponAttack AttackType = EMeleeWeaponAttack::Default
 

Member Data Documentation

◆ Animations

TArray<UAnimMontage*> FMeleeWeaponAnim::Animations

◆ AttackType

EMeleeWeaponAttack FMeleeWeaponAnim::AttackType = EMeleeWeaponAttack::Default

The documentation for this struct was generated from the following file: