#include <NamePair.h>
◆ FNamePair() [1/4]
◆ FNamePair() [2/4]
| FNamePair::FNamePair |
( |
FName | _Name1, |
|
|
FName | _Name2 ) |
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inline |
FName Name1
Definition NamePair.h:20
FName Name2
Definition NamePair.h:23
◆ FNamePair() [3/4]
◆ FNamePair() [4/4]
| FNamePair::FNamePair |
( |
FName | _Name1, |
|
|
FName | _Name2 ) |
|
inline |
◆ GENERATED_USTRUCT_BODY() [1/2]
| FNamePair::GENERATED_USTRUCT_BODY |
( |
| ) |
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◆ GENERATED_USTRUCT_BODY() [2/2]
| FNamePair::GENERATED_USTRUCT_BODY |
( |
| ) |
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◆ operator==() [1/2]
| FORCEINLINE bool FNamePair::operator== |
( |
const FNamePair & | other | ) |
const |
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inline |
◆ operator==() [2/2]
| FORCEINLINE bool FNamePair::operator== |
( |
const FNamePair & | other | ) |
const |
|
inline |
◆ GetTypeHash [1/2]
| FORCEINLINE uint32 GetTypeHash |
( |
const FNamePair & | namePair | ) |
|
|
friend |
31 {
33 }
friend FORCEINLINE uint32 GetTypeHash(const FNamePair &namePair)
Definition NamePair.h:30
◆ GetTypeHash [2/2]
| FORCEINLINE uint32 GetTypeHash |
( |
const FNamePair & | namePair | ) |
|
|
friend |
◆ Name1
◆ Name2
The documentation for this struct was generated from the following files:
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/CircularDependenciesDetector/CircularDependenciesDetector/Source/CircularDependenciesDetector/Private/Detection/NamePair.h
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/CircularDependenciesDetector/Source/CircularDependenciesDetector/Private/Detection/NamePair.h