#include <Plugin.h>
◆ FPlugin() [1/4]
◆ FPlugin() [2/4]
| FPlugin::FPlugin |
( |
const FString & | name_, |
|
|
const FString & | baseDir_ ) |
|
inline |
FString name
Definition Plugin.h:18
FString baseDir
Definition Plugin.h:21
◆ FPlugin() [3/4]
◆ FPlugin() [4/4]
| FPlugin::FPlugin |
( |
const FString & | name_, |
|
|
const FString & | baseDir_ ) |
|
inline |
◆ GENERATED_USTRUCT_BODY() [1/2]
| FPlugin::GENERATED_USTRUCT_BODY |
( |
| ) |
|
◆ GENERATED_USTRUCT_BODY() [2/2]
| FPlugin::GENERATED_USTRUCT_BODY |
( |
| ) |
|
◆ baseDir
◆ name
The documentation for this struct was generated from the following files:
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/CircularDependenciesDetector/CircularDependenciesDetector/Source/CircularDependenciesDetector/Private/Detection/Plugin.h
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/CircularDependenciesDetector/Source/CircularDependenciesDetector/Private/Detection/Plugin.h