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Space Plunder
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#include <QuestData.h>
Public Attributes | |
| FString | QuestItemID = "Default" |
| FString | ObjectiveID = {""} |
| int32 | ObjectiveAmount = 0 |
Quest Items, Key, Character, Location, etc.
| int32 FQuestItemData::ObjectiveAmount = 0 |
| FString FQuestItemData::ObjectiveID = {""} |
| FString FQuestItemData::QuestItemID = "Default" |