#include <RadialWheelData.h>
◆ FRadialSegmentData() [1/2]
| FRadialSegmentData::FRadialSegmentData |
( |
| ) |
|
|
inline |
◆ FRadialSegmentData() [2/2]
| FRadialSegmentData::FRadialSegmentData |
( |
UTexture2D * | SegmentIcon, |
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FString | SegmentName = "", |
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FString | SegmentDescription = "" ) |
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inlineexplicit |
91 {
95 };
UTexture2D * Icon
Definition RadialWheelData.h:82
FString Description
Definition RadialWheelData.h:80
FString Name
Definition RadialWheelData.h:78
◆ IsValid()
| bool FRadialSegmentData::IsValid |
( |
| ) |
const |
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inline |
85 {
86 return Icon !=
nullptr;
87 }
◆ Description
| FString FRadialSegmentData::Description = "Do Something.." |
◆ GameplayTag
| FGameplayTag FRadialSegmentData::GameplayTag |
◆ Icon
| UTexture2D* FRadialSegmentData::Icon = nullptr |
◆ Name
| FString FRadialSegmentData::Name = "Option 1" |
The documentation for this struct was generated from the following file:
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/BaseHelpers/Source/BaseHelpers/Public/Data/RadialWheelData.h