#include <NPC_Optimizator_Types.h>
◆ IsVisible
| bool FSDefaultStaticMeshSettings::IsVisible = true |
The documentation for this struct was generated from the following file:
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/NPCOptimizator/Source/NPC_Optimizator/Public/NPC_Optimizator_Types.h