#include <SteamFriendsData.h>
◆ FSteamUniqueNetId()
| FSteamUniqueNetId::FSteamUniqueNetId |
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78 {
81 }
const FUniqueNetId * UniqueNetIdPtr
Definition SteamFriendsData.h:32
bool bUseDirectPointer
Definition SteamFriendsData.h:27
◆ GetUniqueNetId()
| const FUniqueNetId * FSteamUniqueNetId::GetUniqueNetId |
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const |
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63 {
65 {
66
68 }
70 {
72 }
73 else
74 return nullptr;
75 }
TSharedPtr< const FUniqueNetId > UniqueNetId
Definition SteamFriendsData.h:31
◆ IsValid()
| bool FSteamUniqueNetId::IsValid |
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const |
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48 {
50 {
51 return true;
52 }
54 {
55 return true;
56 }
57 else
58 return false;
59
60 }
◆ SetUniqueNetId() [1/2]
| void FSteamUniqueNetId::SetUniqueNetId |
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const FUniqueNetId * | ID | ) |
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◆ SetUniqueNetId() [2/2]
| void FSteamUniqueNetId::SetUniqueNetId |
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const TSharedPtr< const FUniqueNetId > & | ID | ) |
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◆ bUseDirectPointer
| bool FSteamUniqueNetId::bUseDirectPointer |
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private |
◆ UniqueNetId
| TSharedPtr<const FUniqueNetId> FSteamUniqueNetId::UniqueNetId |
◆ UniqueNetIdPtr
| const FUniqueNetId* FSteamUniqueNetId::UniqueNetIdPtr |
The documentation for this struct was generated from the following file:
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/SteamStats/Source/StatsIntegration/Public/Friends/SteamFriendsData.h