19 UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category=
"Interactable|Door")
20 class UGeometryCollectionComponent* DestructibleLeftDoor;
21 UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category="Interactable|
Door")
22 class UGeometryCollectionComponent* DestructibleRightDoor;
UCLASS(Blueprintable, BlueprintType, ClassGroup=(BucciGames), meta=(BlueprintSpawnableComponent)) class CHATSYSTEM_API UChatSystemComponent
Definition ChatSystemComponent.h:13