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InventoryComponent.cpp File Reference
#include "Components/InventoryComponent.h"
#include "Blueprint/UserWidget.h"
#include "Interfaces/CustomCharacter.h"
#include "Interfaces/InventoryHUD.h"
#include "Kismet/GameplayStatics.h"
#include "Net/UnrealNetwork.h"

Functions

 DECLARE_LOG_CATEGORY_CLASS (LogInventoryComp, Display, All)
 

Function Documentation

◆ DECLARE_LOG_CATEGORY_CLASS()

DECLARE_LOG_CATEGORY_CLASS ( LogInventoryComp ,
Display ,
All  )