Space Plunder
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MeleeComponent.h File Reference
#include "CoreMinimal.h"
#include "Components/CharacterComponent.h"
#include "Data/MeleeData.h"
#include "MeleeComponent.generated.h"

Go to the source code of this file.

Functions

 DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam (FOnMeleeHit, AActor *, HitActor)
 

Function Documentation

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam()

DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam ( FOnMeleeHit ,
AActor * ,
HitActor  )