|
Space Plunder
|
#include "Projectiles/ProjectileBase.h"#include "NiagaraComponent.h"#include "NiagaraFunctionLibrary.h"#include "BPLib/BaseHelpersBPLib.h"#include "Components/AudioComponent.h"#include "Interfaces/Weapon.h"#include "Components/CapsuleComponent.h"#include "DamageTypes/BulletDamage.h"#include "DamageTypes/ElectricalDamage.h"#include "DamageTypes/ExplosionDamage.h"#include "DamageTypes/FireDamage.h"#include "GameFramework/Character.h"#include "GameFramework/ProjectileMovementComponent.h"#include "Interfaces/BaseInterface.h"#include "Interfaces/CustomCharacter.h"#include "Kismet/GameplayStatics.h"#include "Kismet/KismetMathLibrary.h"#include "PhysicalMaterials/PhysicalMaterial.h"