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Space Plunder
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#include <DifficultyInterface.h>
Public Member Functions | |
| virtual EDifficultyLevel | GetDifficultyLevel () const =0 |
| virtual void | SetDifficultyLevel (const EDifficultyLevel NewDifficultyLevel)=0 |
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pure virtual |
Implemented in UEpicOnlineGameInstance.
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pure virtual |
Implemented in UEpicOnlineGameInstance.