#include <PlayFabMenu.h>
◆ GetIsLoggedInToPlayFab()
| virtual bool IPlayFabMenu::GetIsLoggedInToPlayFab |
( |
| ) |
const |
|
pure virtual |
◆ GetPlayFabCurrency()
| virtual float IPlayFabMenu::GetPlayFabCurrency |
( |
| ) |
const |
|
pure virtual |
◆ GetPlayFabID()
| virtual FString IPlayFabMenu::GetPlayFabID |
( |
| ) |
const |
|
pure virtual |
◆ GetPlayFabInventory()
| virtual TArray< UPlayFabJsonObject * > IPlayFabMenu::GetPlayFabInventory |
( |
| ) |
const |
|
pure virtual |
◆ LoginToPlayFab()
| virtual void IPlayFabMenu::LoginToPlayFab |
( |
| ) |
|
|
pure virtual |
The documentation for this class was generated from the following file:
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/MenuSystem/Source/MenuSystem/Public/Interfaces/PlayFabMenu.h