#include <ALSNotifyStateMovementAction.h>
|
| virtual void | NotifyBegin (USkeletalMeshComponent *MeshComp, UAnimSequenceBase *Animation, float TotalDuration, const FAnimNotifyEventReference &EventReference) override |
| |
| virtual void | NotifyEnd (USkeletalMeshComponent *MeshComp, UAnimSequenceBase *Animation, const FAnimNotifyEventReference &EventReference) override |
| |
| virtual FString | GetNotifyName_Implementation () const override |
| |
◆ GetNotifyName_Implementation()
| FString UALSNotifyStateMovementAction::GetNotifyName_Implementation |
( |
| ) |
const |
|
overrideprivatevirtual |
34{
35 FString Name(TEXT("Movement Action: "));
37 return Name;
38}
static FORCEINLINE FString GetEnumerationToString(const Enumeration InValue)
Definition ALSCharacterEnumLibrary.h:19
EALSMovementAction MovementAction
Definition ALSNotifyStateMovementAction.h:31
◆ NotifyBegin()
| void UALSNotifyStateMovementAction::NotifyBegin |
( |
USkeletalMeshComponent * | MeshComp, |
|
|
UAnimSequenceBase * | Animation, |
|
|
float | TotalDuration, |
|
|
const FAnimNotifyEventReference & | EventReference ) |
|
overrideprivatevirtual |
11{
12 Super::NotifyBegin(MeshComp, Animation, TotalDuration, EventReference);
13
15 if (BaseCharacter)
16 {
18 }
19}
Definition ALSBaseCharacter.h:38
void SetMovementAction(EALSMovementAction NewAction, bool bForce=false)
Definition ALSBaseCharacter.cpp:385
◆ NotifyEnd()
| void UALSNotifyStateMovementAction::NotifyEnd |
( |
USkeletalMeshComponent * | MeshComp, |
|
|
UAnimSequenceBase * | Animation, |
|
|
const FAnimNotifyEventReference & | EventReference ) |
|
overrideprivatevirtual |
23{
24 Super::NotifyEnd(MeshComp, Animation, EventReference);
25
28 {
30 }
31}
EALSMovementAction GetMovementAction() const
Definition ALSBaseCharacter.h:108
◆ MovementAction
The documentation for this class was generated from the following files:
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/ALS-Community-main/Source/ALSV4_CPP/Public/Character/Animation/Notify/ALSNotifyStateMovementAction.h
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/ALS-Community-main/Source/ALSV4_CPP/Private/Character/Animation/Notify/ALSNotifyStateMovementAction.cpp