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UAdvancedPawnSensingComponent Class Reference

#include <AdvancedPawnSensingComponent.h>

Inheritance diagram for UAdvancedPawnSensingComponent:

Public Member Functions

virtual FRotator GetSensorRotation () const override
 

Member Function Documentation

◆ GetSensorRotation()

FRotator UAdvancedPawnSensingComponent::GetSensorRotation ( ) const
overridevirtual

Get the rotation of this sensor. We need this for the sight component

7{
8 FRotator SensorRotation(FRotator::ZeroRotator);
9 const AActor* SensorActor = GetSensorActor();
10 if (SensorActor != nullptr)
11 {
12 FVector SensorLocation;
13 SensorActor->GetActorEyesViewPoint(SensorLocation, SensorRotation);
14 return SensorRotation;
15 }
16 return Super::GetSensorRotation();
17}

The documentation for this class was generated from the following files: