#include <MultiplayerGameWidget.h>
◆ Initialize()
| bool UMultiplayerGameWidget::Initialize |
( |
| ) |
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overridevirtual |
9{
10 const bool Success = Super::Initialize();
13 return true;
14}
◆ NativeConstruct()
| void UMultiplayerGameWidget::NativeConstruct |
( |
| ) |
|
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overridevirtual |
17{
18 Super::NativeConstruct();
19}
◆ SetCountdownTime()
| void UMultiplayerGameWidget::SetCountdownTime |
( |
int32 | Time | ) |
|
◆ Countdown
| int32 UMultiplayerGameWidget::Countdown = 0 |
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protected |
◆ TimeTextBlock
| class UTextBlock* UMultiplayerGameWidget::TimeTextBlock |
|
protected |
The documentation for this class was generated from the following files:
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/MenuSystem/Source/MenuSystem/Public/Widgets/Multiplayer/MultiplayerGameWidget.h
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/MenuSystem/Source/MenuSystem/Private/Widgets/Multiplayer/MultiplayerGameWidget.cpp