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Space Plunder
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This component handles physical hit reactions for a character. More...
#include <PhysicalHitReactionsComponent.h>
This component handles physical hit reactions for a character.
The UPhysicalHitReactionsComponent class is responsible for managing physical hit reactions for a character. It provides functionalities to disable hit reactions, trigger hit reactions , and toggle physical animation. It also handles receiving and processing hit events from the Health system.