#include <EBMaterialResponseMap.h>
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| | UPROPERTY (EditAnywhere, Category="Material") EPenTraceType PenTraceType |
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| | UPROPERTY (EditAnywhere, Category="Material") bool NeverPenetrate |
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| | UPROPERTY (EditAnywhere, Category="Material") float PenetrationDepthMultiplier |
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| | UPROPERTY (EditAnywhere, Category="Material") float PenetrationNormalization=0.0f |
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| | UPROPERTY (EditAnywhere, Category="Material") float PenetrationNormalizationGrazing=0.0f |
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| | UPROPERTY (EditAnywhere, Category="Material") float PenetrationEntryAngleSpread=0.0f |
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| | UPROPERTY (EditAnywhere, Category="Material") float PenetrationExitAngleSpread=0.0 |
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| | UPROPERTY (EditAnywhere, Category="Material") bool NeverRicochet |
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| | UPROPERTY (EditAnywhere, Category="Material") float RicochetProbabilityMultiplier |
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| | UPROPERTY (EditAnywhere, Category="Material") float RicochetRestitution=0.5f |
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| | UPROPERTY (EditAnywhere, Category="Material") float RicochetRestitutionInfluence=0.0f |
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| | UPROPERTY (EditAnywhere, Category="Material") float RicochetFriction=0.5f |
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| | UPROPERTY (EditAnywhere, Category="Material") float RicochetFrictionInfluence=0.0f |
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| | UPROPERTY (EditAnywhere, Category="Material") float RicochetSpread=0.0f |
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◆ UPROPERTY() [1/14]
| FEBMaterialResponseMapEntry::UPROPERTY |
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EditAnywhere | , |
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Category | = "Material" ) |
◆ UPROPERTY() [2/14]
| FEBMaterialResponseMapEntry::UPROPERTY |
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EditAnywhere | , |
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Category | = "Material" ) |
◆ UPROPERTY() [3/14]
| FEBMaterialResponseMapEntry::UPROPERTY |
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EditAnywhere | , |
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Category | = "Material" ) |
◆ UPROPERTY() [4/14]
| FEBMaterialResponseMapEntry::UPROPERTY |
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EditAnywhere | , |
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Category | = "Material" ) |
◆ UPROPERTY() [5/14]
| FEBMaterialResponseMapEntry::UPROPERTY |
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EditAnywhere | , |
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Category | = "Material" ) |
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pure virtual |
◆ UPROPERTY() [6/14]
| FEBMaterialResponseMapEntry::UPROPERTY |
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EditAnywhere | , |
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Category | = "Material" ) |
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pure virtual |
◆ UPROPERTY() [7/14]
| FEBMaterialResponseMapEntry::UPROPERTY |
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EditAnywhere | , |
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Category | = "Material" ) |
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pure virtual |
◆ UPROPERTY() [8/14]
| FEBMaterialResponseMapEntry::UPROPERTY |
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EditAnywhere | , |
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Category | = "Material" ) |
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pure virtual |
◆ UPROPERTY() [9/14]
| FEBMaterialResponseMapEntry::UPROPERTY |
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EditAnywhere | , |
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Category | = "Material" ) |
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pure virtual |
◆ UPROPERTY() [10/14]
| FEBMaterialResponseMapEntry::UPROPERTY |
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EditAnywhere | , |
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Category | = "Material" ) |
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pure virtual |
◆ UPROPERTY() [11/14]
| FEBMaterialResponseMapEntry::UPROPERTY |
( |
EditAnywhere | , |
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Category | = "Material" ) |
◆ UPROPERTY() [12/14]
| FEBMaterialResponseMapEntry::UPROPERTY |
( |
EditAnywhere | , |
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Category | = "Material" ) |
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pure virtual |
◆ UPROPERTY() [13/14]
| FEBMaterialResponseMapEntry::UPROPERTY |
( |
EditAnywhere | , |
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Category | = "Material" ) |
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pure virtual |
◆ UPROPERTY() [14/14]
| FEBMaterialResponseMapEntry::UPROPERTY |
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EditAnywhere | , |
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Category | = "Material" ) |
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pure virtual |
The documentation for this struct was generated from the following file:
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/EasyBallistics/Source/EasyBallistics/Public/EBMaterialResponseMap.h